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A Game A Day

176 games in archive.

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Binary/Application [DOS|Pascal]

Super Mario Clone - Open Source | Pascal

Written by Mike Wiering, 1994

""This is a Super Mario Bros. clone with six levels, written in Turbo Pacal. I wrote this game to practice VGA programming. My goal was to create a PC game with parallax scrolling layers, that would run smoothly on my 486 computer (25 MHz). I didn't plan to release this Mario game, instead use the engine to make other (more original) games.""

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